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I'm good at creating characters. I understand the basic principles of all the 2D artistic tools (Photoshop, Procreate, Paint Tool Sai), I can handle 2D render technics. Here are some examples of my work. All concepts, mechanics ideas, shape silhouettes, color-coding palettes and models are made by me.
And for this space strategy game, I even came up with a name — Astra Mastery.









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Well, I enjoy drawing robots and machinery, monsters and comic book heroes. I prefer stylization over realism, focusing on interesting shapes, characters, and design ideas. I understand the importance of presenting game assets through silhouettes and color coding,
which plays a key role in game design. When working on concepts, I enjoy coming up with functional and logically grounded details.










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