top of page

I'm good at creating characters. I understand the basic principles of all the 2D artistic tools (Photoshop, Procreate, Paint Tool Sai), I can handle 2D render technics. Here are some examples of my work. All concepts, mechanics ideas, shape silhouettes, color-coding palettes and models are made by me. 

And for this space strategy game, I even came up with a name — Astra Mastery. 

Well, I enjoy drawing robots and machinery, monsters and comic book heroes. I prefer stylization over realism, focusing on interesting shapes, characters, and design ideas. I understand the importance of presenting game assets through silhouettes and color coding,
which plays a key role in game design. When working on concepts, I enjoy coming up with functional and logically grounded details.

42de055a-12d0-497a-8160-69e84abc6817_rw_1200-3.png
4da509b7-5e9a-42a8-a11b-a94fc2e6e6ed_rw_1200-3.png
bg_city.png
Untitled_Artwork 11.png
486581fe-6a77-48f7-a9df-07767b82f9cf_rw_1920-3.png
Untitled_Artwork 13.png
Untitled_Artwork 12.png
4e10ec6f-1818-4692-8da1-a40580264e6b_rw_1200-3.jpg
Untitled-15.png
25af6f3f-3c4e-4312-910f-cae9c7a402ce_rw_600-3.png

© 2025 Georgii Chertovskee​

  • Behance
  • Instagram
  • Discord
  • Twitch
  • Twitter
  • Telegram
bottom of page